![]() Luna's wedding dress was designed by Vivienne Westwood and there is a quest centered around viewing it.Īmerican Express has the company's logo on a shop window. Takahara also designed the suit King Regis Lucis Caelum wears and Noctis can get as downloadable content. ![]() Takahara also designed the looks for Cor Leonis and Stella Nox Fleuret, the latter of whom was replaced by Lunafreya Nox Fleuret for Final Fantasy XV. The contract Square Enix made with Roen when they first started making Final Fantasy Versus XIII contained a number of designs for the game and the designs contracted during that point are still being used for Final Fantasy XV. The party's clothes are designed by the fashion label Roen, designed by Hiromu Takahara, Creative Director of Roen. The items are said to be owned by Gladiolus Amicitia, Noctis Lucis Caelum's companion, with the gear even appearing on the game's Japanese cover art. The camping gear used by the party is by Coleman, including all tents, stoves, chairs, cutlery, and mugs. The phone came pre-installed with Final Fantasy media, and the mobile game Before Crisis -Final Fantasy VII- was released specifically for the P900iV. That costs some time and money, but nothing comparable to the original cost of development, and easily coverable by the revenue the new platform would pull in.The Panasonic FOMA P900iV is a mobile phone model released in Japan by mobile phone manufacturer Panasonic in 2004 in conjunction with the release of Final Fantasy VII: Advent Children featuring prominently as the phone used by Cloud Strife. If they do something on the first platform that can't be done on the second, that's fine - they change strategies on the second. There's nothing that says Square Enix would be forced to take a lowest common denominator approach. We've certainly seen companies take games that were originally optimized for a single platform and later adapt them for less capable platforms. It likely wouldn't be the most cost effective path, but Square Enix could even have a completely separate team working simultaneously on the adaptation for XBox, thus not holding back the PS5 version. The only reason not to do it is if you are making more money by not doing it - and that suggests Sony is doing something to make the equation work out that way. But in the case of a game like Final Fantasy, the money earned on the additional platform would certainly exceed those costs. ĭoes developing for multiple platforms cost extra time and money? Yes. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. He added, "It allows us to create the game that we want to create it makes it easier for us to do that."įinal Fantasy XVI will launch for the PlayStation 5 on June 22, 2023.Ī life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. "And that allows us the ability to maximize performance for that one system because we’re only concentrating on that one system." "That said, from a developer and programmer perspective, limiting development to one system makes it not only easier on us but allows us the ability to optimize it," he said. Yoshida added developing for one system is easier and the team has gotten help from PlayStation. Square Enix ended up liking Sony's offer the most and decided to make it a PS5 exclusive. And when you approach them, they’re going to come back to us with their offers," Yoshida said. " Final Fantasy, being one of Square Enix’s very important franchises up there with Dragon Quest and the Kingdom Hearts series – when we do begin development, we do approach multiple platforms, multiple companies, about releasing the game. ![]() Square Enix is set to launch the next entry in the Final Fantasy series, Final Fantasy XVI, next month as a PlayStation 5 exclusive.įinal Fantasy XVI producer Naoki Yoshida in an interview with Game Informer explained why the game is exclusive to the PS5. By William D'Angelo, posted on / 3,960 Views ![]()
0 Comments
Leave a Reply. |